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CS GO ON XBOX SERIES S 1080P
Again, it's a $300 console, that should be able to run all the latest games, albeit upscaled from probably around 1080p or so in most titles. Nofanneeded said:lol MS what are you doing ?!!?Īnd how on earth are theu advertising 1440P gaming with only 10GB VRAM with RT ? if the game itself takes 8GB of the game the GPU is left with only 2GB of VRAM.
CS GO ON XBOX SERIES S FULL
so for games to work on both consoles they will never take full potential of the bigger console memory wise. yes you CAN lower details to use less VRAM but System RAM that is needed cont be lowered much.
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MS crippled the capability of the bigger console software wise. new games are requiring 16 GB of System RAM AND 8 GB of VRAM. No modern game works fine without 8GB of System ram and 8GB of VRAM. Guys, this console is a disaster for the new Xbox series X do you know why?īecause the Total Memory of 10GB only will make third parties not use the full Potential of the Xbox series X 16GB total memory, you wont find games that takes full capabilities of the bigger console to the edge.
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At 20 CUs compared to the Series X’s 52 CUs, the Series S’ graphics processor can only muster 4 teraflops of power, as opposed to the Series X’s 12.15.Ħ GB less VRAM, 512GB less SSD, no Blueray, 1/3 Tflops of the real console ?įor $200 less ? well people will just keep their old Xbox one X and wont bother about this dwarf.Īnd how on earth are you advertising 1440P gaming with only 10GB total system RAM with RT ? if the game itself takes 8GB for the game data, the GPU is left with only 2GB of VRAM. The key takeaway is that the Xbox Series S uses the same CPU architecture as the Series X (albeit at a slightly slower 3.6 GHz clock speed versus the Series X’s 3.8 GHz), but a drastically less powerful GPU. Microsoft detailed the Series S’ specs in a blog post this morning and in a 9-minute-long YouTube video this afternoon. 8-core AMD Zen 2 CPU 3.8 GHz (3.6 GHz w/SMT)Ĩ-core AMD Zen 2 CPU 3.6 GHz (3.4 GHz w/SMT)
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